AI Insights · Timothy · October 2021
Top 5 Space Games on iOS in the US Q3 2021
Analyze the performance of the top 5 space games on iOS in the United States during Q3 2021, including weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top five space games on iOS in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Star Trek Fleet Command from Scopely, Inc. experienced a notable fluctuation in weekly revenue, peaking at approximately $1.5M in the week of September 6 and ending the quarter at around $925K. Weekly downloads showed a slight increase towards the end of the quarter, rising to nearly 5K by September 27. The game's weekly active users saw a peak of about 30K at the beginning of the quarter, with a slight dip to around 27K by the end.
Star Wars™: Galaxy of Heroes from Electronic Arts maintained a consistent revenue stream, peaking at $1.05M in the week of September 13. Weekly downloads saw a surge mid-September, reaching approximately 9.3K. Active users remained robust throughout the quarter, peaking at around 586K in mid-September.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. saw its weekly revenue fluctuate, with a peak of about $115K in mid-August and a slight rebound to $103K by the end of September. Weekly downloads remained strong, averaging around 50K, with a peak of nearly 59K in the week of August 23. Active users were stable, hovering around 350K to 400K throughout the quarter.
Warhammer 40,000: Lost Crusade by Nuverse showed a steady revenue stream, peaking at approximately $118K in the week of August 9. Weekly downloads were highest at the beginning of August, with around 11.7K, before declining to about 5.2K by the end of September. Active users peaked at approximately 16K in mid-August and gradually decreased to around 12K by the end of the quarter.
Infinite Galaxy from Hong Kong Ke Mo software Co., Limited had a stable weekly revenue, peaking at approximately $117K in late August. Weekly downloads saw a downward trend, starting at about 7.2K at the beginning of the quarter and ending at 3.3K by September 27. Active users followed a similar trend, peaking at around 9.8K in early July and decreasing to about 6.5K by the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.